/*
 * Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
 */

#include "PartyMemberWithoutAuraValue.h"
#include "Playerbots.h"

extern std::vector<std::string> split(std::string const s, char delim);

class PlayerWithoutAuraPredicate : public FindPlayerPredicate, public PlayerbotAIAware
{
    public:
        PlayerWithoutAuraPredicate(PlayerbotAI* botAI, std::string const aura) : PlayerbotAIAware(botAI), FindPlayerPredicate(), auras(split(aura, ',')) { }

    public:
        bool Check(Unit* unit) override
        {
            if (!unit->IsAlive())
                return false;

            for (std::vector<std::string>::iterator i = auras.begin(); i != auras.end(); ++i)
            {
                if (botAI->HasAura(*i, unit))
                    return false;
            }

            return true;
        }

    private:
        std::vector<std::string> auras;
};

Unit* PartyMemberWithoutAuraValue::Calculate()
{
	PlayerWithoutAuraPredicate predicate(botAI, qualifier);
    return FindPartyMember(predicate);
}

